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Description
Type: Ground/Flying
Ability: Battle Heal (Heals 1/8 every turn.)
Stats: 80/100/130/50/80/95 (535 BST)
"Hardly an improvement over Gliscor. However, it can now hold an extra item, such as the Leftovers, or, due to Marowak DNA, the Thick Club. While the boost isn't as good as it is with Marowak, it still makes Maroscor a force to be reckoned with. Or, at least it WOULD be, but it lacks the psuedo-immunity to status and it still has a crippling double weakness to Ice, as well as another weakness to Water. I find it highly unlikely it's gonna get past any Ice-types... or Haunpachisire, for that matter.
Ability: Battle Heal (Heals 1/8 every turn.)
Stats: 80/100/130/50/80/95 (535 BST)
"Hardly an improvement over Gliscor. However, it can now hold an extra item, such as the Leftovers, or, due to Marowak DNA, the Thick Club. While the boost isn't as good as it is with Marowak, it still makes Maroscor a force to be reckoned with. Or, at least it WOULD be, but it lacks the psuedo-immunity to status and it still has a crippling double weakness to Ice, as well as another weakness to Water. I find it highly unlikely it's gonna get past any Ice-types... or Haunpachisire, for that matter.
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